Weapons & Firearms
Firearms are essential for both PvP combat and hunting larger animals. Different weapons have varying effectiveness, range, and ammunition requirements.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| M82A1 Sniper Rifle | High-powered .50 caliber sniper rifle with extreme range and damage. Can penetrate vehicles and multiple puppets. | Military bunkers, airdrops, high-tier military zones | Legendary | #spawnitem BP_Weapon_M82A1 |
| MK18 Assault Rifle | Modern tactical assault rifle with high rate of fire and good accuracy. Uses 5.56mm ammunition. | Military bunkers, police stations, airdrops | Epic | #SpawnItem BP_Weapon_MK18 |
| Mosin Nagant | Bolt-action rifle with high damage and good accuracy. Uses 7.62x54mmR ammunition. | Hunting lodges, rural houses, military outposts | Uncommon | #SpawnItem BP_Weapon_MosinNagant |
| AS Val | Integrally suppressed assault rifle with high damage and low noise. Uses 9x39mm ammunition. | Military bunkers, special forces outposts | Epic | #spawnitem BP_Weapon_AS_Val |
| M16A4 | Standard military assault rifle with good accuracy and moderate damage. Uses 5.56mm ammunition. | Military checkpoints, police stations, army bases | Rare | #spawnitem BP_weapon_m16a4 |
| Desert Eagle .50 | High-caliber pistol with extreme stopping power. Uses .50 AE ammunition. | Police stations, military bunkers, airdrops | Rare | #SpawnItem BP_Deagle_50 |
| SPAS-12 Shotgun | Semi-automatic combat shotgun with high damage at close range. Uses 12 gauge shells. | Police stations, military bases, bunkers | Rare | #SpawnItem BP_SPAS-12 |
| Karabiner 98k | World War II era bolt-action rifle with high accuracy. Uses 7.92x57mm ammunition. | Hunting lodges, rural houses, military museums | Uncommon | #SpawnItem BP_Weapon_98k_Karabiner |
| AK-47 | Reliable assault rifle with high damage but moderate recoil. Uses 7.62x39mm ammunition. | Military outposts, bunkers, abandoned checkpoints | Rare | #SpawnItem BP_Weapon_AK47 |
| AKS-74U | Compact assault rifle with moderate damage and controllable recoil. Uses 5.45x39mm ammunition. | Military bunkers, police stations, airdrops | Rare | #SpawnItem BP_Weapon_AKS_74U |
| Hunter 85 Rifle | Hunting rifle with good accuracy and moderate damage. Excellent for hunting game. | Hunting lodges, rural houses, cabins | Uncommon | #SpawnItem BP_Weapon_Hunter85 |
| M1 Garand | World War II era semi-automatic rifle with high damage. Uses .30-06 ammunition. | Military museums, bunkers, veteran homes | Rare | #SpawnItem BP_Weapon_M1_Garand |
| MP5 Submachine Gun | Compact submachine gun with high rate of fire and low recoil. Uses 9mm ammunition. | Police stations, military checkpoints, bunkers | Rare | #SpawnItem BP_Weapon_MP5 |
| SVD Dragunov | Semi-automatic sniper rifle with high damage and accuracy. Uses 7.62x54mmR ammunition. | Military bunkers, sniper nests, airdrops | Epic | #SpawnItem BP_Weapon_SVD_Dragunov |
| Beretta M9 | Standard military sidearm with moderate damage and good accuracy. Uses 9mm ammunition. | Police stations, military outposts, residential areas | Common | #SpawnItem BP_BerettaM9 |
| Improvised Bow | Crafted bow that uses wooden or improvised arrows. Silent but low damage. | Craftable with wooden stick and rope | Common | #spawnitem BP_improvised_bow |
| Recurve Bow | Modern hunting bow with better accuracy and damage than improvised bows. | Hunting lodges, sporting goods stores, cabins | Uncommon | #spawnitem BP_Recurve_bow |
| Improvised Handgun | Crude handmade pistol with low accuracy and damage. Uses improvised ammunition. | Craftable with metal scraps and mechanical parts | Common | #spawnItem BP_Weapon_Improvised_Handgun |
| Improvised Shotgun | Crude handmade shotgun with moderate damage but poor accuracy. Uses 12 gauge shells. | Craftable with metal pipes and mechanical parts | Common | #spawnItem BP_Weapon_Improvised_Shotgun |
Ammunition & Magazines
Ammunition is essential for firearms and comes in various calibers for different weapons. Magazines allow for faster reloading and increased capacity.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| M82A1 Magazine | Magazine for the M82A1 sniper rifle. Holds 10 rounds of .50 BMG ammunition. | Military bunkers, airdrops, high-tier military zones | Legendary | #Spawnitem BP_Magazine_M82A1 |
| .50 BMG Ammo Box | Box of .50 BMG ammunition for the M82A1 sniper rifle. Contains 20 rounds. | Military bunkers, airdrops, high-tier military zones | Epic | #spawnitem CAL_50BMG_AmmoboxClosed |
| 5.56x45mm Ammo Box | Box of 5.56x45mm ammunition for M16A4, MK18, and other compatible rifles. Contains 30 rounds. | Military outposts, police stations, hunting stores | Uncommon | #spawnitem BP_cal_5_56x45_ammoboxclosed |
| M16 Magazine | Magazine for the M16A4 assault rifle. Holds 30 rounds of 5.56x45mm ammunition. | Military outposts, police stations, hunting stores | Uncommon | #spawnitem BP_magazine_m16 |
| Desert Eagle Magazine | Magazine for the Desert Eagle pistol. Holds 7 rounds of .50 AE ammunition. | Police stations, military bunkers, gun stores | Rare | #SpawnItem BP_Magazine_Deagle_50 |
| M1 Garand Clip | Clip for the M1 Garand rifle. Holds 8 rounds of .30-06 ammunition. | Military museums, bunkers, veteran homes | Rare | #SpawnItem BP_M1_Clip |
| AK-47 Magazine | Magazine for the AK-47 assault rifle. Holds 30 rounds of 7.62x39mm ammunition. | Military outposts, bunkers, abandoned checkpoints | Uncommon | #SpawnItem BP_Magazine_AK47 |
| AKS-74U Magazine | Magazine for the AKS-74U compact assault rifle. Holds 30 rounds of 5.45x39mm ammunition. | Military bunkers, police stations, airdrops | Uncommon | #SpawnItem BP_Magazine_AKS_74U |
| Beretta M9 Magazine | Magazine for the Beretta M9 pistol. Holds 15 rounds of 9mm ammunition. | Police stations, military outposts, residential areas | Common | #SpawnItem BP_Magazine_M9 |
| MP5 Magazine | Magazine for the MP5 submachine gun. Holds 30 rounds of 9mm ammunition. | Police stations, military checkpoints, bunkers | Uncommon | #SpawnItem BP_Magazine_MP5 |
| SVD Dragunov Magazine | Magazine for the SVD Dragunov sniper rifle. Holds 10 rounds of 7.62x54mmR ammunition. | Military bunkers, sniper nests, airdrops | Epic | #SpawnItem BP_Magazine_SVD_Dragunov |
| 12 Gauge Shells | Shotgun ammunition for SPAS-12, M1887, and improvised shotguns. | Police stations, hunting stores, residential areas | Common | #SpawnItem BP_12_Gauge |
| Wooden Arrow | Basic arrow for bows. Can be recovered after use. | Craftable with wooden stick and feathers | Common | #spawnitem wooden_arrow |
| Metal Arrow | Advanced arrow with metal tip for increased damage. Can be recovered after use. | Craftable with metal scraps, wooden stick, and feathers | Uncommon | #spawnitem metal_arrow |
| Carbon Arrow | High-quality arrow with the best accuracy and damage. Can be recovered after use. | Hunting stores, sporting goods stores, archery ranges | Rare | #spawnitem Carbon_arrow |
Melee Weapons & Tools
Melee weapons are essential for silent kills and conserving ammunition. Tools serve multiple purposes from gathering resources to crafting.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| Katana | Traditional Japanese sword with high damage and quick attack speed. Excellent for decapitating puppets. | Mansions, museums, collector homes | Epic | #SpawnItem 2H_Katana |
| Sledgehammer | Heavy two-handed hammer with high damage but slow attack speed. Can break down doors. | Construction sites, warehouses, garages | Uncommon | #SpawnItem Sledgehammer |
| Metal Spear | Improvised spear with metal tip. Good reach and moderate damage. | Craftable with metal scraps and wooden stick | Common | #SpawnItem Improvised_Metal_Spear |
| Brass Knuckles | Metal hand weapon that increases unarmed damage. Fast attack speed. | Bars, pawn shops, gang hideouts | Uncommon | #SpawnItem 1H_Brass_knuckles |
| Crowbar | Versatile tool that can be used as a weapon or for prying open locked containers. | Garages, warehouses, maintenance rooms | Common | #SpawnItem 1H_Crowbar |
| Hatchet | One-handed axe useful for chopping wood and combat. Moderate damage. | Cabins, garages, camping sites | Common | #SpawnItem 1H_Hatchet |
| Hunting Knife | Sharp knife designed for skinning animals. Can be used for stealth kills. | Hunting lodges, cabins, camping sites | Common | #SpawnItem 1H_Hunter |
| Kitchen Knife | Common household knife that can be used as a weapon. Low damage but fast attack speed. | Houses, restaurants, kitchens | Common | #SpawnItem 1H_KitchenKnife |
| Metal Sword | One-handed sword with good damage and attack speed. | Museums, mansions, collector homes | Rare | #SpawnItem 1H_Metal_Sword |
| Police Baton | Law enforcement weapon with moderate damage and chance to stun enemies. | Police stations, security offices | Uncommon | #SpawnItem 1H_Police_Baton |
| Stone Axe | Primitive axe made from stone and wood. Low damage but useful for gathering resources. | Craftable with stone and wooden stick | Common | #SpawnItem 1H_Stone_Axe |
| Baseball Bat | Two-handed blunt weapon with moderate damage and knockback effect. | Houses, sporting goods stores, schools | Common | #SpawnItem 2H_Baseball_Bat |
| Baseball Bat with Spikes | Modified baseball bat with added damage from metal spikes. | Craftable with baseball bat and nails | Uncommon | #SpawnItem 2H_Baseball_Bat_with_spikes |
| Shovel | Two-handed tool useful for digging and as a weapon. Moderate damage. | Gardens, farms, construction sites | Common | #SpawnItem 2H_Shovel_01 |
| Screwdriver | Small tool that can be used for crafting and as a last-resort weapon. | Garages, workshops, toolboxes | Common | #SpawnItem Screwdriver |
Medical Supplies
Medical items are crucial for survival, treating injuries, diseases, and maintaining your character's health.
| Item Name | Description | Acquisition | Rarity | Spawn Command | |||
|---|---|---|---|---|---|---|---|
| Emergency Bandage | Basic medical item that stops bleeding. Limited effectiveness for serious wounds. | Houses, pharmacies, first aid kits | Common | #SpawnItem Emergency_bandage | |||
| Emergency Bandage (Big) | Advanced bandage that stops bleeding and provides some wound healing. | Hospitals, medical tents, ambulances | Uncommon | #SpawnItem Emergency_bandage_Big | |||
| Painkillers | Reduces pain and temporarily improves movement when injured. | Pharmacies, houses, medical facilities | Common | #SpawnItem Painkillers_01 | |||
| Penicillin | Antibiotic that treats bacterial infections and prevents disease progression. | Pharmacies, hospitals, medical tents | Uncommon | #SpawnItem Penicillin01 | |||
| Vitamins | Supplements that boost immunity and help prevent diseases. | Houses, pharmacies, grocery stores | Common | #SpawnItem Vitamins_01 | |||
| Quinine Sulphate Pills | Medication that treats malaria and reduces fever. | Hospitals, pharmacies, medical tents | Rare | #SpawnItem QuinineSulphate_Pils_01 | |||
| Potassium Iodide Pills | Protects against radiation exposure and treats radiation sickness. | Military bunkers, hospitals, nuclear facilities | Rare | #SpawnItem PotassiumIodide_Pils_01 | |||
| Adrenaline Shot | Emergency injection that temporarily boosts stamina and reduces pain. | Hospitals, ambulances, military medical facilities | Rare | Athletic backpack with moderate capacity and lightweight design. | Gyms, sports facilities, schools | Common | #SpawnItem Sport_Backpack |
Vehicles & Parts
Vehicles provide fast transportation around the island but require maintenance and fuel to operate effectively.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| SUV (Blue) | Four-door vehicle with good speed and moderate cargo capacity. | Cities, towns, parking lots | Rare | #SpawnVehicle BP_SUV_01_A |
| Police SUV | Law enforcement vehicle with good speed and durability. Comes with police markings. | Police stations, checkpoints | Rare | #SpawnVehicle BP_SUV_01_C |
| Quad Bike (Yellow) | Small ATV with excellent off-road capabilities but limited cargo space. | Farms, rural areas, recreational facilities | Uncommon | #spawnvehicle BP_Quad_01_A |
| Pickup Truck (Camo) | Durable truck with excellent cargo capacity and good off-road capabilities. | Military outposts, farms, rural areas | Epic | #spawnvehicle BP_Pickup_01_F |
| Pickup Truck (Black) | Civilian truck with good cargo capacity and decent off-road capabilities. | Farms, rural areas, construction sites | Rare | #spawnvehicle BP_Pickup_01_B |
| Car Battery | Essential component for vehicle operation. Required to start engines. | Garages, auto shops, warehouses | Uncommon | #SpawnItem Car_Battery |
| Car Battery Cables | Required to connect car batteries to vehicles. | Garages, auto shops, warehouses | Uncommon | #SpawnItem Car_Battery_Cables |
| Gasoline Canister | Container filled with fuel for vehicles and other equipment. | Gas stations, garages, warehouses | Common | #SpawnItem Gasoline_Canister |
Miscellaneous Items
Various items that serve specific purposes or can be used for crafting and survival.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| Torch | Handheld light source that illuminates dark areas. Requires fuel to operate. | Houses, camping sites, craftable | Common | #SpawnItem Torch |
| Lighter | Small fire-starting device. Used for lighting fires and torches. | Houses, stores, offices | Common | #SpawnItem Lighter |
| Matches | Basic fire-starting tool. Each match can be used once. | Houses, stores, camping sites | Common | #SpawnItem Matches |
| Flint and Steel | Traditional fire-starting tool with unlimited uses but requires practice. | Camping sites, outdoor shops, craftable | Uncommon | #SpawnItem Flint_And_Steel |
| Fishing Rod | Tool used to catch fish from bodies of water. | Fishing spots, cabins, outdoor shops | Uncommon | #SpawnItem Fishing_rod |
| Fishing Hook | Essential component for fishing. Can be crafted from metal. | Fishing spots, outdoor shops, craftable | Common | #SpawnItem Fishing_hook |
| Fish Trap | Passive device that catches fish over time when placed in water. | Fishing spots, craftable | Uncommon | #SpawnItem Fish_trap |
| Rope | Versatile material used in many crafting recipes and for climbing. | Warehouses, boats, hardware stores | Common | #SpawnItem Rope1 |
| Duct Tape | Versatile adhesive used in many crafting recipes and repairs. | Houses, hardware stores, offices | Common | #SpawnItem Duct_Tape |
| Metal Scrap | Basic crafting material used in many recipes. Various types available. | Junk piles, abandoned vehicles, warehouses | Common | #SpawnItem Metal_Scrap_01 |
| Wooden Log | Basic building material obtained from trees. Used in many crafting recipes. | Obtained by chopping trees | Common | #SpawnItem Wooden_Log_01 |
| Wooden Plank | Processed wood used in advanced crafting recipes and building. | Construction sites, sawmills, craftable from logs | Common | #SpawnItem Wooden_Plank |
| Nails | Metal fasteners used in building and crafting. | Hardware stores, construction sites, warehouses | Common | #SpawnItem Nails |
| Binoculars | Optical device that allows viewing distant objects. | Hunting lodges, watchtowers, outdoor shops | Uncommon | #SpawnItem BP_BinocularsTest |
| Radio | Communication device that can receive broadcasts and communicate with other radios. | Houses, offices, military outposts | Uncommon | #spawnitem BP_radio |
Christmas Items
Seasonal items that appear during holiday events. These items are decorative or provide special bonuses.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| Christmas Tree | Decorative tree that can be placed in bases during the holiday season. | Holiday events, special airdrops | Rare | #SpawnItem Christmas_tree |
| Decorated Christmas Tree | Fully decorated tree with lights and ornaments. | Holiday events, special airdrops | Epic | #SpawnItem Christmas_tree_Decorated |
| Christmas Present | Gift box that contains random items when opened. | Holiday events, special airdrops | Rare | #SpawnItem Christmas_Present_01 |
| Christmas Ball | Decorative ornament for Christmas trees. | Holiday events, houses during Christmas | Uncommon | #SpawnItem Christmas_Ball_01 |
| Snowballs | Throwable items that cause minor damage and temporary cold effect. | Craftable during winter events | Common | #SpawnItem Snowballs_01 |
| Snowman | Decorative item that can be placed in bases during winter. | Craftable during winter events | Uncommon | #SpawnItem Snowman_01 |
| Christmas Beanie | Festive hat that provides warmth and holiday spirit. | Holiday events, houses during Christmas | Uncommon | #SpawnItem Christmas_Beanie_02 |
| Reindeer Antlers | Festive headband with reindeer antlers. | Holiday events, houses during Christmas | Uncommon | #SpawnItem Christmas_Headband |
| Christmas Sweater | Festive clothing item that provides warmth and holiday spirit. | Holiday events, houses during Christmas | Uncommon | #SpawnItem Christmas |
Fun Items
Unique items that add entertainment value to the game but may not have significant survival benefits.
| Item Name | Description | Acquisition | Rarity | Spawn Command |
|---|---|---|---|---|
| Guitar | Musical instrument that can be played to reduce stress and entertain others. | Houses, music stores, entertainment venues | Uncommon | #Spawnitem BP_guitar |
| Banjo | Musical instrument that can be played to reduce stress and entertain others. | Rural houses, music stores, entertainment venues | Uncommon | #Spawnitem BP_banjo |
| Harmonica | Small musical instrument that can be played to reduce stress and entertain others. | Houses, music stores, entertainment venues | Uncommon | #Spawnitem BP_harmonica |
| Sledge | Winter transportation device that can be used on snowy slopes. | Winter events, sporting goods stores | Rare | #SpawnItem BP_Sledge_01 |